Participant Information

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Manhattan Youth After-School Student? *

Digital Media Classes

Coding in Minecraft:

Don't just play Minecraft, MAKE IT. Coding in Minecraft uses the most popular game in the world to teach students not only how to code in Java, but how to think for themselves, learn to see things through from beginning to end, discover the ins and outs of professional game design--all while having fun with their friends.  No Class April 14th

Robotics and Coding: Making Things That Move

Students will learn basics of coding, 3-D modeling and computer environments. Starting with Minecraft, they will move on to Unity and Unreal, which are industry standard software for building 3D environments. Concepts such as sketching, prototyping, level design, mathematics, and environmental storytelling are also utilized. No Class April 16th

- for 4th to 5th grade students, and more advanced students.
Coding in Minecraft:

Don't just play Minecraft, MAKE IT. Coding in Minecraft uses the most popular game in the world to teach students not only how to code in Java, but how to think for themselves, learn to see things through from beginning to end, discover the ins and outs of professional game design--all while having fun with their friends.  No Class April 14th
Robotics and Coding: Making Things That Move

Students will learn basics of coding, 3-D modeling and computer environments. Starting with Minecraft, they will move on to Unity and Unreal, which are industry standard software for building 3D environments. Concepts such as sketching, prototyping, level design, mathematics, and environmental storytelling are also utilized. No Class April 16th

- for 4th to 5th grade students, and more advanced students.
Coding in Minecraft:

Don't just play Minecraft, MAKE IT. Coding in Minecraft uses the most popular game in the world to teach students not only how to code in Java, but how to think for themselves, learn to see things through from beginning to end, discover the ins and outs of professional game design--all while having fun with their friends.  No Class April 14th

Robotics and Coding: Making Things That Move

Students will learn basics of coding, 3-D modeling and computer environments. Starting with Minecraft, they will move on to Unity and Unreal, which are industry standard software for building 3D environments. Concepts such as sketching, prototyping, level design, mathematics, and environmental storytelling are also utilized. No Class April 16th

- for 4th to 5th grade students, and more advanced students.
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